Map

I used a website called inkarnate.com to make this map; it’s a lot more detailed than the last one.  I hope you like it, and I hope it makes some things clearer. 🙂

The continent was roughly 3000 miles (4828 kilometers) long, measuring from the northeast corner of Ithwon to the southwest corner of Ashtabar.

The little silver dots on Lamaera were sylvanor trees, for which I had (understandably) no symbol.

The sylvanor trees had a reflective silver bark that was almost luminous, and if you were to run your hand down the bark, it would turn gold under your fingertips in a trail of light.  The trees were very, very tall–some of them broke the cloud cover–and they were usually fairly straight as well (at least for the first fifty to a hundred feet), making them ideal for installing stairsteps.

The leaves didn’t start until a few hundred feet in the air; they appeared in large, umbrella-like tufts that–if woven together in a very distinct way–would grow over time to be strong enough and deep enough to build solid, wind-resistant structures right on top of them.  Thus, because the ground held many dangers for Lamaerans, even with the protection of their magic, and because they had early fell in love with the sky, they decided to build their homes in the clouds.

After the Lamaerans invented their famous flying ships, many of these trees were used as ports.  Water was brought up through the same newly-discovered spell that granted the ships their flight, and it formed sky-lakes that the ships could rest on and use for takeoffs and landings.

Anyway, that kind of got off on a tangent, but an important one for Lamaeran history!

Second Map of Amral

A Brief Overview of Malinor and the Sunserpent

The sunserpent was one of the most enigmatic creatures that ever existed.  Little was known about him except that he came down from the sun once every 7777 years and burned the whole world, staying just long enough to visit the first humans and Mornai after Erfeirin created them once more.  After telling them they had 7777 years to alter their fates, he then left back into the sun to await the appointed time in a silent sleep.

Each cycle ran about the same.  Society developed along the same lines: the sunserpent and his warning would fade into myth, and the history of the world would play along the same track over and over again.

Then, one day, the sunserpent made a mistake.  Somewhere on the sun, a gigantic explosion from an unknown source forced him from his hibernation only 7775 years after the last renewal.  Rather than end the track and begin again, he decided to wait and see how the humans–by then nomads living in Amral–would react to his presence.  He chose a a small island off the coast of what would become Lamaera as his resting place.  His scaly, golden skin, as radiant as the sunlight it reflected, was impossible to miss.

The humans did indeed react.  After much deliberation, they sent a boy name Malinor along with nine other men to reason with–or kill–the sunserpent, thus ensuring the survival of the human race.

The sunserpent, sensing danger, attempted to enchant Malinor and his crew so that they would feel intense fear as soon as they drew near.  His crew turned back, but Malinor himself persevered, denying the magic’s power and rendering it ineffectual.

The sunserpent then tried a different tactic: explaining why the renewal was necessary.  But to no avail.  He insisted that men were corrupt, that they would bring about their own demise if left unchecked, but Malinor refused to listen.  Eventually, with an ice-cold arrow enchanted by the mountain nomads, Malinor slew the sunserpent just days before 7777.

From that point on, everyone revered Malinor.  His tribe, Ithwon, became the first to develop into a settled society, and they named him king.  The Lamaerans followed suit and swore to the Ithwonians that the island where Malinor’s heroic deeds had taken place would be preserved as a reminder to all future generations that their lives were bought with great courage.  Malinor had preserved his people, and they could progress unhindered, continuing to grow and thrive.

But Malinor harbored doubts in his heart.  All too well he remembered the sunserpent’s warning that the corruption of Man would always rule the day.  As such, he set up a society valuing wisdom, tradition, morality, and discernment above all else–including the rich natural resources that littered their homeland.  The roots he planted ran so deep that they outlasted 99 kings and counting, with Ithwon growing more and more measured and utopic every year.  Infused with Malinor’s spirit, the peaceful land defied all the sunserpent’s predictions with its beauty, grace, and intelligence.  The snake had been wrong.

The Mornai

From the perspective of Amral in Alkanion’s day, the Mornai were shadows from a time long past.  They were elf-like creatures, beautiful and elegant with heightened senses and physical prowess, but, while their lifespans were quite a bit longer than a human’s, they were not actually immortal.  It was possible to kill them, they had their share of diseases, and, even left perfectly healthy, they rarely survived past seven thousand years.

From the time the Mornai first ventured into Amral, thousands and thousands of years before the nations every developed, there were two distinct groups: the Karthai lived in the northern half of the country, while the Tarkai lived in the southern half.  They got along in relative harmony–mainly by ignoring each other–and survived off of agriculture and fishing.  At first, both groups refused to hunt, believing the taking of innocent life to be an abomination to Erfeirin, but as time passed they realized this was not the case, and practiced it in moderation.

In the beginning, the two groups looked very similar to each other (being of the same species); each bore light-colored skin and hair ranging from light blond to medium brown.  Their eye colors, in contrast to humans, encompassed most of the spectrum, although brown was still the most common color.

However, as time passed and their respective societies developed, the differences between them became clear.  The Karthai‘s skin and hair both grew somewhat lighter in response to their surroundings, reflecting the land’s magic that had so long been part of their lives.  The Tarkai, meanwhile, tanned in the sun, their skin growing a deep caramel color.

Their cultures became more extreme, too.  The Karthai, always solemn, became ice statues, locking away any emotions they felt deep inside, never showing more than a small smirk or pinch of the brow.  They walked around with an air of regality, dressing themselves in thick, lush fabrics that flowed like silk and glistened like the sun on the snow.  Relationships of any kind–familial, friendly, romantic–were discouraged, and, after a while, all but disappeared.  There was little need, they decided, for romance in a society that could survive without a single child for millennia.  Precious few Karthai ever fell in love or got married.

That was not to say they were cold-hearted.  The Karthai loved each other deeply in their own detached way, and they cared immensely for the lands they tended.  When winter cut them through to the bone, they would huddle together and sing beautiful songs about summer, their chorus echoing for miles around.  When children were born, they were everyone’s children; even the coldest of men could not help but smile when a baby was thrust into their arms, laughing wildly.  When springtime or harvest arrived, they set aside their dignity for a while to celebrate their good fortune.  The emotions they didn’t allow themselves to feel thus manifested themselves in new ways.

The Tarkai, in contrast, took the exact opposite approach.  Their lands maintained a relatively hotter atmosphere year-round.  Always the more impulsive group, their emotions grew more and more volatile as time passed; whatever they felt–joy, rage, sadness, surprise–was written upon their face like a beacon.  Or a warning sign. They harbored none of the qualms of their northern neighbors regarding relationships; although they still tried to limit the number of children they conceived, friendships and romances were common and–unless a couple chose to enter into the sacred institution of marriage–were viewed as entirely changeable things.

The Tarkai celebrated everything–the full moon, harvest, birthdays, anniversaries, sunrises, sunsets, rain, sunshine–but they were also hard workers, spending quite a bit of time slaving away in the sunshine.  As such, their clothes, while still luxurious, were more practical than that of the Karthai.  Hunting was far more prominent among them than among the Karthai, and they also spent more time gathering, despite the fact that agriculture provided most of their food.

Slowly, the situation between the two groups of Mornai deteriorated; they could no longer deny each other’s existence.  The Karthai began to view the Tarkai as blood-soaked, violent people whose unpredictable emotions rendered them a threat to Karthai culture, since there was no knowing when they might attack.  The Tarkai viewed the Karthai as prideful and snobbish, even more so because of their trademark reticence in showing emotion.  They thought the Karthai were jealous of their better climate and would mount an invasion of it, one that would end with the subjugation and eventual extinction of Tarkai culture.  Both sides were wrong.

Things came to a head one day when a Karthai and a Tarkai met in the middle of what is now Maranthall, on the unofficial border between the two territories.  Words were exchanged, weapons were drawn, and, in the absence of witnesses, no one knew who had struck first.  All they knew was that it was the beginning of war.

The battles raged on for the better part of a millennium.  Populations on both sides depleted to critically low levels, and childbirths began to occur with increasing regularity.  The last straw was one ploy instituted out of utter desperation in which, to preserve the future of their species, they sent in some of the older children to fight instead of the last able-bodied men.  None of them came home.

Six hundred years to the day since the fighting began, both sides agreed that a diplomatic meeting was necessary to avoid complete mutual destruction.  They met on the fields of Maranthall, where so much killing had taken place, and waded through the many bodies the survivors had had to leave behind.  In a pool of their brothers’ blood, they discussed their future.

In the end, it was decided that there was too much strife between the Mornai to share the same space.  All agreed to take their chances sailing to foreign lands, where they could start a new life.  The knowledge of how to cross the perilous eastern desert had long been lost, so, in keeping with the theme, the Karthai went north, the Tarkai south.

In the new lands they found, their respective cultures flourished, and the differences between them grew right along with them.

The Karthai, always pale, now seemed so light as to be made of ice and snow.  Their hair was silver as the moon, their eyes as icy blue as the sky on a clear day, their skin so white that, in the sun, one could see the web of blue veins under their skin.  Even their blood, thick with northern magic, took on a purplish tinge.

The Tarkai, likewise, moved towards their extreme.  Their skin was a deep, rich walnut color, their hair as black and smooth as the night, and their eyes a brilliant gold, reflecting even the slightest bit of sunlight.  Their blood ran redder than ever–and warmer, pulsing through their heart with an enchanted heat.

Centuries passed.  Then millennia.  The old generation died out, and the new generation began to forget the war stories.  After an age of telling and retelling, the trials of the ancients faded into legend.  The blood soaking the grounds of Amral cleared with every sprinkling of rain, and, soon enough, the Mornai on either side began to even question the land’s existence.  By the time the humans arrived, they’d written it off entirely…

The Kharii of Rhesch

There was some confusion and much awe surrounding the existence and life of the lake-dragons of Rhesch.  The Kharii and the humans had, at times, an extremely turbulent relationship; nonetheless, the two species remained bound to each other, owing their eventual felicity in no small part to the acts of a few brave souls who overcame the walls between them.

While the lives of the kharii held many mysteries, much was known about their physiology.  The amphibious creatures were covered in tough, silver scales.  They had very long ears , long tails with sharp, ivory spikes jutting out along their lengths, and wings made of strong bone, with curved ivory claws at the joints.  The inside of said wings was a pure, almost translucent silvery-blue that seemed to flow and ripple like the water of the lakes they lived in.

There was one exception to this appearance: the king of the kharii, who resided in the Great Lake for thousands of years,  had a bright cerulean stripe running from his snout all the way down his back to the tip of his tale.  This stripe was not scaled, but rather made of a strong, flexible material that was smooth to the touch and offered him both extra protection and an unmatched air of importance.

The dragons also had another figure; after centuries spent in close contact with humans, they eventually developed the ability to take on a human form.  However, even then they were still readily recognizable as lake-dragons, with dark blue hair, slightly elongated pupils, pointed ears, and incredibly pale skin.

But as interesting as the dragons’ physiology may have been, their psychology was infinitely more so.

At first, there were few problems.  The dragons, naturally even more social than humans, were able to interact with each other, travelling between lakes using enchanted underground passages.  All was well for thousands of years.

But one day, with no warning, the underground tunnels collapsed in an earthquake of such epic proportions that it could only be attributed to some ancient, extremely powerful magic.  The dragons could still fly, but only short distances; something in the new enchantment kept them from subsisting on the thin air of the sky.  Whatever spell it was, it clearly did not want the dragons seeing each other.  So, they holed up in their lakes, trying to re-dig the tunnels, but to no avail.  There was far too much dirt in the way, and the enchantment maintaining them seemed to have disappeared.  Things looked bleak for the kharii.

Then the isolation sickness started.

It took a while for the humans to figure out what was going on.  The dragons had always kept an amicable relationship with their smaller, less magically-inclined neighbors.  In fact, they loved humans, offering protection, fish, water, and anything else they needed, even going so far as to fly off in search of building materials when none were to be found.  In exchange, the humans took from the lakes only what was necessary and cared for them as their most precious treasures.

But after news of this new madness spread, the humans had to be constantly on their guard.  Through much trial and error and much blood spilled, they discovered that human contact, before a luxury for the dragons, had become a necessity.  Deprived of relationships with their own kind, the only thing the kharii had to stave off the sickness was interactions with people.  Armed with this knowledge, people began to branch out, making pilgrimages from their home cities to find lakes with dragons to spare.

Unfortunately, the isolation sickness spread quickly, accosting almost all the dragons overnight.  Very few were left untouched.  People learned very quickly that there was no cure for isolation sickness; afflicted dragons went feral, attacking humans who approached their lakes, murdering anyone within the reach of their deadly tails.  After the first few attacks, attempts to save the dragons all but ceased, and the men took up weaponry, exploiting the dragons’ few weak spots in order to protect their families.  Every time a dragon was killed, they mourned.  Not only had they lost another friend, but they knew that that dragon’s lake would never again teem with the same life it had before.

As generations passed, these villages become nomadic by tradition, roaming the Rheschan lands in search of a lake to call their own.  Many of them gave up eventually and dissolved into the cities–cities that were fast reaching critical levels, taking more from their lakes than they could ever return.  But others continued on, desperately searching for a lake whose dragon could provide a new hope for the nation.  The times when dragons had all been friends faded into such a distant memory that some regarded it as legend.  They began to wonder if they were searching for a dragon that didn’t exist.  If the ancients had simply known a way to tame the dragons that had been lost to the ages. and the villages’ journey was doomed to be fruitless.

Then, one day, over six hundred years after the first case of isolation madness, one of the few remaining nomadic villages alighted on something incredible.  It appeared to be a lake the size of the ocean, stretching on past the horizon, teeming with fish and waterfowl.  Such an amazing boon was too wonderful to pass up; the village named it the Great Lake and sat beside it for an entire week, waiting for its khari to appear.  It was sure to be a formidable one, they knew; only the strongest of dragons could fend off attacks over such a vast expanse.  They prayed he had been strong enough to fend off the dragon sickness, too.

This is where the story of Rethan and Kariad t’ckar, commonly known under the title The King of the Kharii begins.  It explains how one girl from this lucky village and one formerly-feral dragon managed to save both species from the horrible downward spiral of isolation sickness, managing to end it once and for all.  They ushered in a second age of peace between dragons and humans, one that was all the stronger for having known the fractures of war.

 

Amral at the Time of Alkanion Ephenor’s Birth

Amral was a magical land that could best be likened to our Europe, in the sense that it was a continent attached to a much larger landmass along its eastern border.  However, unlike Europe, it was comprised of only seven nations, and, while the borders were sometimes disputed, the true identities of these nations could never be lost.  This was because each section of Amral had its own unique magic infused into its very geography, and the people who lived there naturally became imbued with it over time.

The different kinds of magic, or haereldiar, were separate entities, at times almost incredibly so, but they were not all equal in power.  Consequently, as the tribes of Ithwon developed into stagnant societies, a certain hierarchy developed right along with them, ranking the peoples according to the “purity” of the magic that flowed through their veins.  However, while in some respects this was akin to a caste system, each person being delegated a place in life (or relegated to one), it was not nearly as socially binding as you might think.  Intermarriage was common, and very few positions made a habit of denying onhaereldiar, or the “impure”–those that did often required the overt use of complex magic, such as the job of Lamaeran mage.

The final ranking for the nations was as follows:

  1. Lamaera
  2. Ithwon
  3. Ashtabar
  4. Rhesch
  5. Circin
  6. Loprena
  7. Maranthall

Each nation was unique in both culture and landscape.

Lamaera was widely considered the most sophisticated nation in terms of magic and engineering.  They valued knowledge very highly, and consistently looked to the future, to new possibilities and ideas that would eventually leave them with an awe-inspiring legacy.  Having had a long obsession with the sky, they adored the stars, the sun and moon, the clouds, the weather, the wind–anything relating to the air.  One of their most famous inventions was that of the flying ship, enchanted to sit in a cradle of mist and water and to float through the air almost indefinitely.  Their land was also home to the sylvanor trees, made of brilliant, easily-enchantable silver bark that was strong, yet supple; reaching, at times, almost a hundred feet tall; and having a dense, umbrella-like shade of leaves that could stretch a quarter-mile in either direction.

Ithwon was the primary home of historical knowledge, wisdom, traditional values, the arts, and many artisan crafts.  The Ithwonians had a fascination with time, to the point where they erected a gigantic monument called the rose chroniker in their capital city, Ithwon-Nâdi, that used natural light to display the time for all to see.  Its political system was the most measured, reasonable, benevolent, and kind, and, having been blessed with rich resources– from lush, thick evergreen forests, to a northern coastline teeming with fish, to an absolute embarrassment of precious gems and metals just waiting to be mined–few citizens of Ithwon wanted for much.  In fact, Ithwon-Nâdi was considered one of the most beautiful places in Amral, not least because it was made almost entirely of precious materials and glass.

Ashtabar was considered a war country.  Situated by the western sea, it was a fiery land full of volcanoes, lending it a perceived air of danger and foreboding to outsiders, who imagined it a desolate, magma-filled wasteland where inhabitants found joy in fighting to the death.  However, in reality, Ashtabar’s volcanic activity granted it particularly lush soil, and, unlike the first two nations, whose magic was so pure that it could only be channelled with training, the Ashtabarans could all manipulate the ground well enough to glean two harvests every year: one early summer, heated by the underground magma pools as much as the sun, and one in autumn, arriving at what most consider the “normal” time.  That being said, despite their agricultural abilities, Ashtabar did have a famously hot temper, often setting them at odds with calm-yet-stubborn Ithwon and, to a lesser extent, with idealistic Lamaera.  Their violent image was not entirely unwarranted.

Rhesch was the country of lakes, and its people, lacking the ability to truly tame such a wide, mostly unfarmable expanse, developed a much closer, symbiotic relationship with nature.  While their fishing trade thrived and some tiny farms did spring up, Rheschans generally survived using resources beyond their control.  In particular, the other nations stood in awe of the kharii, or lake-dragons, that inhabited each lake and fostered an amazingly close relationship with the Rheschans themselves.  Importantly, Rheschans’ self-sufficient nature (in the sense of not needing ample amounts of outside trade) left them largely uninvolved in foreign affairs, eventually rendering them completely indifferent to anything outside their borders.

Circin was the land of snow and mountains, situated farthest north and falling into a small strip of desert along its southern border.  The Circinians, despite having the fifth most polluted magic in Amral, undisputedly made the most practical use of it.  The conditions many of them lived in were intolerable to ordinary humans, so, over the years, much of their land’s magic went into giving them some immunity to the cold.  To supplement this, they became excellent with textiles, weaving intricate rugs for the bottom of their easily-portable tents (landslides were a constant threat) and fashioning amazing coats to balance the wearer’s temperature regardless of the weather.  They held a serious grudge against the Lamaerans–a sentiment strongly returned–because of various land wars between the warmth-desiring former and the height-loving latter.

Loprena was hill country.  Its people were famous for animal farming and sheep herding, as the nation was fully of grassy waves spreading out onto the horizon.  They could usually be found living in small villages in warm cottages, drinking locally-made beer and wine, holding dances, and just generally enjoying a quiet country life.  Most Loprenans had no desire to ever leave their little bubble, and there was almost no ambition to be found anywhere in the land.  Far from stagnating them, however, the people’s patent humility allowed them to remain ever at peace, a place of rest for the world-weary traveller.  And Loprenans loved travellers.  Far from being cloistered and small-minded, they were more than willing to accept just about anyone into their fold for any length of time.  That being said, they considered discussions of politics and economics to be in bad taste, and they would quickly change the subject whenever foreigners brought them news of the outside world.  They were, in truth, consummate small-country folk, but they were as loving and kind as any you’d ever meet.

Maranthall was the meadow country, full of prairies and wildflowers.  While there was some wild game to hunt, the land lacked the abundant natural resources its neighbors, leading some scholars to theorize that the richness of a land’s resources may have been related to the purity of its magic.  That being said, Maranthall was far from the least important nation, although it was certainly the least appreciated.  It was situated in the very center of Amral, rendering it the only completely landlocked nation, but this curse was also a blessing: it was ideally placed to benefit from trade.  Maranthall effectively ran the Amralan trading network, extracting fees from internationally-bound goods in exchange for quicker, safer passage.  Also, it stood as a neutral (yet still politically active) ground for mediating between hostile nations.  Delegates from Ithwon and Ashtabar often met on the fields of Maranthall, as did those from Lamaera and Circin.  Maranthall was the secret administrator of Amralan affairs: never thanked, rarely acknowledged, but vitally important to the continuance of world peace.

This has been a brief overview of Amral as it existed when Alkanion Ephenor, the hundredth king of Ithwon, was born.  His name will be recognizable to any familiar with Amralan history, or to any of those following the book being written about his exploits and conquests: The Radiant City.  Please reference that ongoing work for greater insight into how that one man–as noble as he was infamous–altered this history in indescribable ways.